Tempest – An atmospheric walking simulator

Tempest is an atmospheric walking simulator / interactive fiction game created in Unity during the World Game Design course at I.T. University (ITU) in Copenhagen, Denmark, 2022. The game was completed over the span of 3 months by a team of seven students. It is meant as a demo to showcase the potential of its atmosphere and it lasts for about 20-30 minutes.

My role in its development was that of a Game Programmer but due to the reduced size of the development team I also ended up helping in other areas of production.

  • I worked on the character controller and the inventory system for collecting memories.
  • I helped in designing the narrative and world-building of the game.
  • I implemented the interaction system and the event system that drives it.
  • I worked on the player UI and the menus in the game.

Link to the game’s Itch.io page: https://neenn.itch.io/tempest